Games once felt connected to the hedonism of pubs, clubs and music – something we’d do well to remember in our age of being constantly plugged in at home In the autumn of 1995 I joined the video game magazine Edge as a staff writer. It was my first job in journalism and came at the start of Future Publishing’s glory years, its range of specialist gaming mags – Games Master, SuperPlay and the Official PlayStation Magazine – reaching their absolute pomp. We were based in Bath, in a collection of buildings throughout the picturesque city centre, and Edge was on the first floor of a converted pub, down a backstreet behind Queens Square. The editor was Jason Brookes, a Japanese-gaming obsessive and enthusiastic clubber, whose taste in dance music (Paul Oakenfold, William Orbit, BT) dominated the Edge hi-fi. We played games, we listened to music, we went clubbing, we played more games. This was my life for several glorious years.
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